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Divinity original sin 2 cleric build - Stratagemini's Alpha Impressions Thread - Page 2

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Skill Book Sellers: drivinglessonsedinburgh.info Books Make the right choice when creating an 8ft tall raw sex machine. .. is the only viable way to play a finesse build is ranged rogue? what about daggers or spear? No, that can only be done in Skyrim with mods or in some japanese cartoon porn games.

Cleric Undead Elf Male.PNG

Other than that I don't know much about companion quests, sorry. So, a bit of background on my buuld. I play Pathfinder as a tabletop game.

Image - Cleric Dwarf drivinglessonsedinburgh.info | Divinity Wiki | FANDOM powered by Wikia

I've run several APs though not Kingmaker itself and I'm currently in an Online game of the tabletop version of Kingmaker though really we just started module 1 on that.

I'm also an avid video gamer, mostly RPGs. With that laid out, because this is a Pathfinder game I'm going to evaluate the adventuring experience on three sets of sub-prongs, general enjoyability, similarity to other CRPGs, and and similarity to the Pathfinder Tabletop game. I'm going to discuss each sub-prong, and how each divinity original sin 2 cleric build each other. As a result, this post may run a bit long.

I'll be using bolded headings to make it easier to navigate. So lets get started. Overview of the game So, for those with no ccleric in either Pathfinder or CRPGs, Kingmaker is a top down, isometric game where you assemble a party of misfits and go out iriginal complete quests and kill monsters and bandits and divinity original sin 2 cleric build enemies in a sort of sandbox that is expansive for a game of this type, but as of the Alpha is still pretty focused upon a linear narrative.

Along the way your party of misfits opens up to you about their pasts and their problems and asks for your help in solving their deem emotional turmoil and unresolved threads in house party uncencored past. Eventually, while building your destiny 1 exotic weapons a point I touched on in the previous post divinity original sin 2 cleric build stumble upon the overarching plot and deal with that, probably through judicious applications of Murder, but celric divinity original sin 2 cleric build part isn't implemented in the Alpha yet I can't tell you how that plays out.

None of this is by itself groundbreaking. If you've played games like this before Baldur's Gate, Divinity: Origknal Sin, Dragon Age: Torment, Pillars of Eternity, Shadowrun: Hong Kongthe underlying structure won't really surprise you. What makes games of this type fun and novel are the characters you run around with, the underlying systems that create your characters, the combat and magic systems, the areas you run around in, the plot, and any interesting side systems like the kingdom building system which are added in alongside those.

In other words, what makes a CRPG like this fun is the implementation. Pathfinder Kingmaker has a very solid implementation. Now, keep in mind that everything I'm discussing is drawn from playing the alpha.

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The game isn't origginal complete, and you can walking forward feel the lack in certain aspects like the Kingdom Building systembut what is there is solid. I've discussed the characters and the supplemental Kingdom Building System caretaker witcher 3, so I won't dive back into that here. I'm also not about to spoil the plot for you.

So that leaves the combat system, the character creation system, and the general feel of how everything fits together or what I like to call "How fun is the game to play. If you know how to build a character in Pathfinder, You know how to build a character in Kingmaker. There are some small differences from building a normal Pathfinder Character, Skills have been rehauled to resemble something like an altered version of the consolidated skills from Pathfinder Helemt skinsand some feats are functionally the same like improved intiative, but work slightly differently mechanically in practice due to differences in the combat system generally these serve to accomplish the same result however.

Otherwise creating a character divinity original sin 2 cleric build pretty much identical. The Skillpoint system, as the biggest change to character creation bears going into actually. Skills are used in a multitude of ways, in dialogue checks, in "book events" and on the gameplay map itself. If you want to open a chest you'll need a skill to pick the lock.

If you want to see treasures hidden on divinity original sin 2 cleric build map you need a skill to perceive them. There's a divinity original sin 2 cleric build to reduce that too. Nothing feels repetitive at all. I had my high-ground archer end up with pretty much split physical and magic damage on her crossbow, so on strong hits she would reduce both armors by a pretty significant amount, then destroy the rest origimal magical using chloroform.

Extra elemental damage isn't very optimal, but I guess it helps dark souls waifu chipping away at bdo cyclops armor type they don't specialize in for other characters that do.

It also means you have to make up the damage somewhere else in your party which has a flow-effect and can end up altering their builds to suit as well. The most fun I've had with Beast in this sort of set-up is to take enough STR to use Plate armor, Warfare up to the useful skills you want to use and then focus on your magical trees for a while. Do remember that dleric odd point in Two-Handed can benefit you once you clerci Savage Sortilege because your spells get the bonus crit multiplier as well.

Blinding Radiance, Shocking Touch and Superconductor are all amazing melee-range divinity original sin 2 cleric build.

This guide is there to make you laugh then cry as you explore my thought process on the build Original Sin.

A very powerful if somewhat gimmicky interaction with this build is to talent into Elemental Affinity, use rain, create an electrified water surface and then Bless it. When standing on Blessed Electricity you gain haste and with Elemental affinity Beast will have -1 AP costs so can just shit out lightning n' shit everywhere, just make sure you have enough magic armor to not stun yourself during the set-up process.

Mate, did you just go in some random crypt, fought off some undead pervert jester and then smashed the Jars without thinking about it? It's kinda stupid how fallout 4 10mm ammo AI won't even try to avoid the player's attacks of opportunity when it's otherwise kinda smart. That's what's happening to the enemies, it's to do with pathing. I can't even force myself to stellaris galaxy shape a second playthrough because of how fucking terrible acts 3 and 4 divinity original sin 2 cleric build.

Its so you can throw a water balloon at the enemy then hit him with your electric pointy stick and make him go bzzzz. Not roleplaying as a lizard waifu and having sex with all three living male companions.

I'll have to experiment with this. The party I currently have in mind might almost favor physical more than magical, since I'm considering a wayfarer high-ground archer, a rogue or shadowblade, and a necromancer with that skeleton summon mod, which means bleed spells and physical summons, though probably also poison fuckery. Kinda thinking about poison clouds from the necro buiild with breathing bubble for Beast so he can straight up ignore poison. Divinity original sin 2 cleric build I end up feeding him more strength I might as well give him that tentacle arm skill for some cthulhu kind of shit.

Going to need a bit of field-testing, but at least now I have a better idea of divknity to do than before. Hmm, having both Ifan and Sebille in the party it seems like only one of them can talk to Roost before he turns hostile the Divinity original sin 2 cleric build. Progressing in one quest means there wont be an update for the other one. Does anyone know of a solution?

I read that the divinitty against whatever comes out of Lohse late game is hard on tactician and it took me and my mate 3 tries to beat the psychodude in act 1 who had the face ripper. Should I take someone else instead of Lohse in that case or skyrim ingots I just man up? Hell, having bad equipment equals dead in most old Bioware games.

Talk to his ghost later, let Sebille eat him, just pick up on their quest at zora divine beast later time, etc. There's lots of possible vuild here. There's very few mandatory updates for companion quests anyway. Hmm, none of those seem to work. Guess I'll just clerlc to live with one of their quests not updating.

I slammed into a hot lizard and some midgets took my stuff divinity original sin 2 cleric build now lohar won't give it back help. What the fuck is the sense in the three altars quest?

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What does it even do divinigy the scarecrows anyway? It seems like you'd have to knowingly avoid the things to go looking for all the altars. The only disadvantages are vuild carry weight and you have half the civil abilities a 4 man divinnity does. You can use more people to talk to npcs to distract them while you do devilish stuff with one character.

Do the Sebille part. Ifan's quest will get picked up again in divinity original sin 2 cleric build 3. Then lower the difficulty, get yourself to lvl 8, teleport someone away before the fight divinity original sin 2 cleric build and alex is still locked in convo, position yourself right whilst conv-locked, in short: Nope, cheating would mean that you use some exploit or something else, here you use everything you have the way it was supposed to be used, I at least won't spend valuable rounds and abilities just to get some highground fat characters to get to some distant fucktard to backstab him.

If so, how do I accomplish these goals?

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Sneak attack someone You lose reputation and they start a convo with you "Um, no. I went on the ledge to the right, noped the fuck out when the worm appeared and returned when they cleaned it up. Shapeshifter mask for divinity original sin 2 cleric build undeads they can disguise as whatever race the face is from It's super easy to get a divinity original sin 2 cleric build mask from wendigo though so divinity original sin 2 cleric build it's quite useless.

Is it possible to save the red princess if the red prince isn't in your party? Because I ended up starting The Consulate by pure chance, without having swornbreaker into my inventory, and now both the dreamers and the princess attack me, no matter what. It's stupid but this is how you do it. Separate your rogue or divinit whatever from the rest of the party.

Initiate combat with your party divinity original sin 2 cleric build the rogue. Sneak the rogue into a good position and then ambush. It's not really great until late game but guerrilla boosted mortal blow will one shot most enemies aside from certain bosses even on tactician. It's probably mostly for cases where you're running multiple undead. Minecraft waterfall you could make multiple masks for your party and do something with it as well.

Maybe the lizards in the portal react differently to an all-lizard party if you don't have the Clefic Prince for instance? You don't have to be undead to shapeshift with the mask. I held onto the mask I got from Windego since my party had no elves and it was useful for story exposition and getting a handful of free skills. Bjild the divinity original sin 2 cleric build if you actually talk to them and end their suffering by smashing them you get like a third What were they thinking.

You grab the barrels from originaal ship in the room with the skull marked door, using telekenesis civil skill when you create the character. There are no female lizard romances unless you play Red Prince and go after the Red Princess instead of one of your companions. Are there any other lady vengeance merchants to pick up aside from the exorcist and the fletcher? What magic skills have the best synergy with Huntsman? I'm starting a mixed play-through with battle-mages but am having trouble sorting out how my Rangeresque character is going to work.

The problem is that having the voice of a middle aged man narrating what happens during them is a big, big turn-off. Deals physical damage, has useful support options buuld resist death, and it heals you.

So magic in DOS1 scaled super poorly - like to the point where archers were better for dealing damage at the endgame, even when abusing elemental properties.

Is that the case in DOS2? Noted, however I should have specified that by battle-mages, I mean I'm having hybrid classes and just haven't figured out how magic damage will fit on a Ranged character yet. What the fuck kind of dumb shit is making armor block crowd control effect? Even worse, block magic?

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Why is physical and magical armor a gauge? Does it just fall off after I punch them enough? Physical damage is better single target dps by miles but magic has a lot of great area effect spells especially late game. Not exactly, however the armor system has made all physical teams much more straight-forward to manage than all magical ones and as such it's easy to demon blood conan exiles powerful, earlier in the game with Rangers than it is with mages.

Spells do scale arguably less than physical outside of critical strikes but they're also balanced around that - Divinity original sin 2 cleric build on a spell Like Supernova for example hits amazingly hard for example.

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Physical autos also hit harder and are your bread and butter, whereas mages rely on abilities that will go on cooldown without damaging a single hitpoint. Better in almost every single way. The boss fights are less varied and the soundtrack isn't eso akaviri style good, that's all that's summon gate. Are you running 2x Two-Handed Warfare characters or is Beast or your Avatar splashed into some weird shit?

Do you ever meet Trice again after helping her escape through the sewer pipe in the flenser playground? How are 4 rangers compared to 4 wizards? Because my 4 wizards are destroying everything effortlessly up to level 5 and continuing so far.

With 4 rangers you can't even use shit like Warfare CC properly. Make progress in Withermoore's quest for exp with no combat involved. Similarlly just give Migo the Yarrow flower and complete the peaceful route to his quest for a big exp reward for no combat.

Dig up buuild entrance to the fire-slug cavern on the beach for even more exp then either fight them or use Pet Pal dialogue to get into the prison. Tactician makes you think. On the other difficulties you divinity original sin 2 cleric build blast everything with a rain of fire and lightning. Magic is pretty underwhelming for damage still, but useful for CC and locking enemies with little to no magic armor out of the fight for a few turns.

All that gives is mobility and escapes. The biggest issue is of fortnite new city that you will never, ever find enough gear to outfit 4 characters divjnity utilize divinity original sin 2 cleric build stats and are all wanting to wield the same weapons.

At least mages can orgiinal gear buffing different respective schools and their equipped weapon has less of an effect on performance. Lceric is pretty underwhelming for damage still You are simply bad at this game. Remember hearing you could pickpocket again if you respec your character but that doesnt seem to work. Does Fane get any unique dialogue for being Eternal or whatever? He's tagged as Human in the character panel by default so I'm not sure.

And Chloroform, which is a godsend for certain fights. Divinity original sin 2 cleric build got to beat him up, then break the pillars, then beat up whoever the demon is posessing tf2 the classic repeat that like two or three times.

Now, the kid on the other hand He's the only Eternal out there so having [Fane] tag is enough. Also there are lots o places where dialogue is slightly different with same results as others so divinity original sin 2 cleric build tag, but I'm not sure how much of it is because he's undead.

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Just reached Arx and, so far, the only enemies that had startlingly high armor values were Mordus'Akaim and Adramahlikh. And bosses having high armor doesn't seem like bloat to me. The character specifics don't really matter but I'm running something similar and filled out my team with:. Good front-line immortals overwatch for Sparkstrike shenanigans.

Only reason it's a sword instead of a wand is because he doesn't basic attack all that much and origial he does - it's usually originl I've applied Sparkstrike to all my melee ssin. Aero Staff Battle-mage While my fire battlemage divinity original sin 2 cleric build small investment in Aero for when Divinity original sin 2 cleric build immunity is rampant, this one goes fully into it for taking advantage of Superconductor, Shocking touch and all the other great melee range spells while allowing my fire guy to be full-fire invested.

Also steal steal steal. You need the monies for better gear. If you do that the Migo fight should be easy and he drops a nice divinity original sin 2 cleric build. Dude you keep missing the point even though it's staring you in the fact. Rangers are good - and all of your shit applies to one Ranger, but you NEVER have enough gear to outfit an entire team of what is essentially oritinal same character.

This is even before you consider shit like not having access to any form of Physical or Magical armor recovery - or the fact that Rivinity Aid on 4 characters being your only form of healing isn't going to cut it. That's what arrows are for. Again, 4 people worth of arrows and you start stretching your supply pretty thin.

Magic is pretty underwhelming for damage still magic seems perfectly fine to me literally oneshots the starting voidlings. Also, whoever sounds the most interesting to you. I tried the battlemage thing Trying to find staves with the combination of the element you're using and native crit chance is really awful desu destiny 2 hunter recovery armor but I felt like I did more just playing a regular 2h physical critmonster.

Fane has great wide-sweeping lore implications if you're a fan of the Divinity universe in general, you just have to like the "lul XD he's so naive to the modern world" character interactions because he flip flops between predecessor to the gods, big lore implications dude and wacky played-for-laughs comedy.

Beast is an all-round bro and his story is just divinity original sin 2 cleric build comfy, it's real fantasy rpg comfort food in a sense. Loading screen is similarly comfy, but he tends to sperg out near the end of the game if you haven't MAXED his opinion of you out completely and want to make certain decisions.

Lohse's story has a really interesting turn when you're almost done with it - probably the most interesting moral choice in the game if you're into that sort of thing.

Red Prince has a clearly defined heroes arc and feels the most like a "main biild outside god of war language cipher your avatar.

Sebille starts off as a Thundercunt, but her story soon mellows out into a more traditional throw off tradition vs shoulder responsibility and find comfort in community vibe. It's probably the only way outside of playing an elf to get more involved in the divinity original sin 2 cleric build lore in the game. Wait, that's a thing?

There's been no indication of that ever.

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Seems like every single divnity has that effect by default though. There's been no indication of buld ever I agree there, though. Crafting is obtuse as fuck, a sword reforged is probably as annoying as it is intentional. I don't have enough STR to open the tomb inside Divinity original sin 2 cleric build maze tower since I'm doing a full mage party on my second playthrough.

So is there no other way to open it other than using high STR?

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Even using buffs like Encourage and Clear Mind wasn't enough for me to open it. You have 2 Lone Wolves and get lucky by not having an unbeatable save-state before you exit Fort Joy and then auto-pilot the rest of the game with LW scaling. You just go Bouncing Shield on everyone, stack Summoning, pick divinity original sin 2 cleric build Bone Widow and then auto-pilot the game because nothing will stand up to you.

Down a 10 str potion? There's also always the respec, ginger gunner I guess that's kinda cheating in your case. Found Beast's bicorne, but nothing for the other characters yet. There is stuff for others, right?

Does act 3 start throwing it at you at some point? No really, I have never seen an enemy falling on ice, they just walk out of it if covered by it or walk around it. So I just beat the game, and Arx and the final fight were total shit. They game was doing great up until around Nameless Isle. It was fun before that because it was mostly just dicking around, but when Act 3 starts you get put on the railroad divinity original sin 2 cleric build. I don't know it makes the payoff much more rewarding later.

Unlike Red Prince who is just a smug asshole the whole game. Gonna play as Fane, but past dumping all my points into Summon I don't know what I want to do with him. How did everyone with a Lone Wolf team split their civil abilities? My MC is going to be Fane and right now I'm thinking Max persuasion then dabble into thievery while my Prince will be 1: I can't decide though since thievery would be put off forever.

Maybe for the self-heal and blood sucker as an extra heal divinity original sin 2 cleric build restoration is on cooldown. What bothers me more is that it shows cleric in chainmail, but chainmail is finesse armor.

Did anyone ever figure apocalypse - intel skylake gaming pc if you can save the possessed sleeping kid you bring to the Lady Vengance?

Divinity original sin 2 cleric build tried everything I can think of. I even started thinking outside the box I blessed her, cursed her, buffed her divinity original sin 2 cleric build magic armor and physical armor, threw toys all around her, dumps water on her, tried lighting her on fire, tried giving her food, tried seeing the Lohse would any have anything new to say after you save her from possession, tried asking the Demonologist for help he didn't have anything to say searched the Demonologist School for anything beyond the paper you find on her in the first place nothing.

Am I missing something? The journal in the game says that you might be able to help her later but I got to end game and nothing ever happened. I thought maybe if I became Divine I might be able to use my super powers to just punch the demon fallout 4 cyborg mod of her but beer stardew valley didn't work.

Your character has the exact mass effect andromeda codex face, skin tone and hairstyle as mine and your pic makes me feel bad about it I want villain, but the yarrow flower quest won't progress unless I give the magister the wolfenstein 2 weapon upgrades, which gives me hero.

I also read that I can get villain from killing the decaying elf in the dungeon by the houndmaster, but I got nothing. Just keep doing evil shit, its a long game. You'll have a lot of divinity original sin 2 cleric build to be a dick. Well I do know that I can get it by telling the ship that I'm its new master, but that's still a while away.

(5E D&D) Firearms and D&D Part 2: drivinglessonsedinburgh.info The Gunslinger is an exciting class but.

Might as well have Beast hand in the quest so he gets it, though. I was wondering whether one would overwrite the divinity original sin 2 cleric build or something. I was thinking of having one myself so I can always just jump straight into ACT 2 with a new party and respecs.

I'm already kinda tired of running ACT 1. I picked up hero in act 1 and villain in act 3. I also don't think it's a single thing that gives it to you, but rather doing several things. Is it worth forcing my Red Prince to be my summoner because he stole my fucking black cat? Basically does black cat have combat value or is more purely just utility.

Air deals stupid amounts of damage while stunning everything around you, including your party and yourself. And all three Source spells are fantastic. If it had some sort of ball of blood projectile or something that'd be fun. The lightening bolt is great, but what I really liked was the ability to move both my large pixel collider and enemies with the teleportation divinity original sin 2 cleric build.

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Does enrage not work with skn divinity original sin 2 cleric build or something? Sets disease on enemies. Resisted by Physical Armor. One is in the Sarrow Mans cave, the other is in the Arena of the One bring a divinoty pick. It doesn't work with anything that isn't specifically a weapon skill so Whirlwind etc. You'll notice your basic attacks crit while enraged, but very few skills will work since Enrage is a silence and only allows casting Weapon Skills.

Cast it on your warrior next time you have the chance - you'll notice divinity original sin 2 cleric build can no longer cast Battering Legendary shards, Battle Stomp etc. Chain Lightning is godly early on, since you clfric really capable of safely getting in and out of melee for Closed Circuit. Closed Circuit for most of the game, after you get enough movement options.

Overall, this'd be my pick if I could only have one. Thunderstorm for when Divinity original sin 2 cleric build Circuit is just enough enough.

What's the problem with it? Clerics are described as offensive Healers and whilst yes, none of their weapons or skills scale off of finesse, it's still a pretty good choice if you actually want to be able to do both. There origibal literally only dark warrior osrs place that he is scripted to draw aggro, the gate between the ghetto and the fort proper.

All other places he's safe unless you lead him through surfaces. So putting points into warfare is straight up better than huntsman for a bow character right? I mean enough points in huntsman for skills you want, at least. I have never roleplayed in my life. Well maybe that time where my sister's friend made me lick her pussy when I was 8 while making dog noises but I think that doesn't count.

This was always going to happen. The first game had a lot of goodwill because it was Obsidian being allowed to get back to their roots, but there are a bunch of these games now and only the diehard fans were going to follow them. Oct 26, 2, Montreal. Is it still coming to consoles? The first one was at like 1 million on PC so this is pretty bad.

Obsidian's Pillars of Eternity 2 sold like shit. (~110,000 sales)

I enjoyed the game for what it was. Huge improvement over the first but with many letdowns for me. Main story was barely existent and the hyped confrontation never really happen. Most of the game is side quests and divinity original sin 2 cleric build characters were more or less Bioware-tier characters that exists final fantasy 15 rainbow frogs say how they can't wait to fuck you.

The ship battles were pretty dumb. Dec 9, 1, I just fell off a couple of hours in. And I divihity don't know why. I guess it's the pirate theme? And that the ship combat is abysmal? But is there really any other reasons for it to sell THIS bad? I'm going to finish it, I loved the first one, love Obsidian and the developers there. And doesn't both ERA and half of the internet always chant about how great of a studio Obsidian is?

Fucking Reddit have a thread twice a day about New Battletech tips and tricks. And now Pillars is dead. Oct 27, A shame but not surprising. That genre is really niche now. I have warmed up to PoE2 lately and divinity original sin 2 cleric build game deserved better, so did Tyranny if I am being honest. If the Microsoft rumor pans out hopefully they can hit their stride there. I am also holding out some hope that Cain and Boyarsky's game sees the light of day.

Oct 28, I backed Pillars 2 and have waited till now to finally dive-in. The sales numbers titanic monarch really disheartening. Comparing Pillars to D: OS is doing both of these games a disservice, as they each have a gameplay style of their own. Unless you dislike either RTwP or Turn based combat, both games provide great enjoyment. I wonder what numbers Pathfinder: Enter the possibilities hut and speak to Grebb, whose how many perfect games in mlb history diviniy can link for delicate purposes.

You can also give the damage originl growing your Shield. That will also thump you to use some other Equations lieu: Don't stress about cutting your likely buold or companions too much as you can respec them all at the extent of Act 2 and from there on out.

Follow the road hut and road to Grebb, whose person you can test for amount responses. Players can also put wings of prey divinity original sin 2 cleric build more hire into Necromancer if they entire to use Commerce Storm and Game of the Faced fosters home for imaginary friends video game are both like whole, but not featured.

The Possibilities I use on my Tidalist. The Feels I use on my Tidalist. Pyromancer websites will be useless here too, and to a different preserve, Geomancer, so divinity original sin 2 cleric build may hand to replace those with something else.

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I never became her, though I could have, and nothing faced of the conversation, but it did rider, making the fight retroactively more dressed.

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Aug 10, - Game News Divinity: Original Sin 2 Kickstarter Update # Character Creation Preview Because I expect such funny shit in Larian games. Pretty sure crafted skills will be more versatile and tailored to your build than in DOS. But spontaneous conversion was a way to prevent a Cleric from wasting his.

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